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Doubleday/Dan Brown

Symbol Quest Game

What could be more fun than reading a Dan Brown novel? Well, playing a mini game that gives you the opportunity to get a signed copy and a personal message from Dan Brown himself, of course. This was a fun project that I concepted and produced, including the gameplay and the content. The clues were intentionally difficult to get people to really work for that prize from Dan Brown. 

CONTRIBUTIONS: concepting, gameplay design, producing, writing

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